Thursday, March 26, 2015

Collaborative Project Post 2

Alright, it's been a week.  So I have an animatic to show - really exciting news!



I have the time counter on the bottom for Shadowbox reference so they know when things are happening in the song - for when they need to know when performing live.  I also have annotations on each of the storyboards detailing what is supposed to be happening on screen.

Now I have started to figure out how this is going to look and Karl and I were filming my friend Haley in the space astronaut suit we borrowed from Phil.  And this is what we've got to show for it:


I am really happy with it and cannot wait until we start filming for real!  Now I just need to contact Shadowbox to get someone who will fit into the costume and borrow some of their instruments to get the ball rolling.

Thursday, March 12, 2015

Collaborative Projects Post 1

Well, I guess this is my first post for Collaborative Project's Which One's Pink.  And in case you're new to the story, it's a CCAD collaboration with Shadowbox Live where we're producing the visual images for a Pink Floyd Musical.  So the show is divided into two acts, the first act following Syd Barrett and the second act focuses primarily on Dark Side of the Moon and its connection with the Wizard of Oz - The Dark Side of the Rainbow, as it is commonly known.

But enough about that, let me get to my part.  I have the song In The Flesh (Pt. 2 - because apparently there are two parts, this shows what little Pink Floyd I know!).

Now for In The Flesh, I have this crazy astronaut idea that is a reflection of how the band decided to kick Syd out of the group.  Where they're all playing on the moon and the "Syd" astronaut does something strange and weird - like destroying the moon base, so the rest of the astronauts decide to leave him there and go back to earth.

The style that I'm trying to go for would be along the lines of A Trip to the Moon and the main title sequence to Sex&Drugs&Rock&Roll in which there is live-action footage that is green-screened on to flat images.

 



This ought to be interesting once it's done.  But on the bright side, I have the approval of the leader at Shadowbox to start production!


Thursday, December 13, 2012

D4M Welcome Erasure ● Week 5 ● Final

Alright, so I finally finished it!!  It's not four in the morning, no.  Anyways, here it is.


It has been looped three times, otherwise it is roughly fifteen seconds long.

I'm just going to reiterate that the idea behind this video was to be an opening to a website or the likes (that's why it says welcome).

Monday, December 3, 2012

D4M Welcome Erasure ● Week 4

This is almost the last post of the project.  Whoa.  I'm not really sure how I feel about that.

This week I have been working on the hand.  I know it doesn't look like much.  It's because I'm not done yet, of course.  You'll get the finished goods next week.  Anyways, here it is.


And here's a GIF of it



I was originally trying to get it done in one go, but it took forever to shade in the hands the scratch way, so I began just showing the outlines.  It has not been ghosted yet.  Again, it's not finished.  This is only a sneak peek.

Until next time.

Tuesday, November 27, 2012

D4M Welcome Erasure ● Week 3

Alright, so I have been working on my little wisp creature this week.  I finished fleshing out all of the boards. I have yet to ghost them.  I'm not sure if my timing is up to snuff though.  I also would like to add a little more fluff when the wisp hits the wall.  Make it hold longer.


I'm trying to look at other videos for references to it.  Here's one that I have found:


I have a very rough video clip of what my hand erasing will look like.  But I think I'm going to retake it the next time I get a hold of a camera because it seems too shaky for me.


I'll be having an eraser in my hand when I draw it out.  I'm not a steady left-hand-camera-holder.  The tripod it'll be.

Until next time.

Monday, November 19, 2012

D4M Welcome Erasure ● Week 2

So this is the rough game plan for how I plan this erasure to go.

I will have a little wisp dance around.  It will then hit a wall.  I'm not sure whether powder of a liquid will drip down when it smacks into the wall, but it will zoom out and you'll see welcome spelled out.  Then my hand will erase it and the process will start again.

I wanted the wisp to look more like those in Avatar; however, because it's leading you to the welcome image, it's going to be similar to the ones in Brave as well.

Concept ideas for the wisp


Now, I've also done a little test animated piece of what the wisp will do.  The path you seen drawn out in the course of the wisp that I intend for it to take.






I have also been fiddling around with how I want the "Welcome" to look.  I have created my design based off of three other fonts.  I'm not positive if I want to keep it roughed out like it was drawn, or to give it a finished look like the fonts that I used in example.



Monday, November 12, 2012

D4M: Student Choice Project Proposal

This has been such a difficult concept for me to create.  There's so much out there; however, there isn't a whole lot of time.  So in consideration of all that, this is what I have in mind:

My goal is to create an animation, albeit it may be a rough one, that'll work as a welcome or introduction piece about me.  This would be something you may see at the beginning of a website, or maybe an opening to a biography.

However, I want to do a specific type of animation.  Erasures.  Now, I have dabbled with these before; you can see some of my examples below.

as well as


The first video was the first erasure animation I've ever done.  It's very simplistic, but I want to incorporate its ability to loop in my final project.  The second animation is a bit more stylized, which I want to be the main component in the animation.

Here is an animation that I found that use erasures in the typical charcoal medium.  I plan on using a more computer and graphic approach to the animation.

William Kentridge's "Automatic Writing"

I intend to work along this timeline:


I can't wait to see how this turns out.